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Fortnite Season 5: Loom
Fortnite Season 5: Loom

Another prop Loom I made for Fortnite Season 5. I am responsible for all aspects including high/low poly modeling, baking, texturing, LODs, collision. Thanks to Leo Huang for the final texturing adjustment after my internship ended. 
I also worked on serval initial prop block-outs for this POI. 
Big credit goes to Tobias Koepp and Stephanie Ducasse, Epic Games environment team, and everyone else who worked on this. 
Big thanks to my lead Andy Carroll, and Nate Bowden. 
Again, I want to express how grateful I am to have this opportunity. It was my honor to be part of this.

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